﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Class1
{
    class Herofather
    {
        private string username;//用户名
        private string heroname;//英雄名
        private string neroindouce;//英雄简介
        private int fairpower;//攻击值
        private int fangyuli;//防御力
        private int res;//速度
        private string power;//角色能力

        public string Username {
        get { return this.username; }
        set { this.username = value; }
        }
        public string Heroname
        {
            get { return this.heroname; }
            set { this.heroname = value; }
        }
        public string Neroindouce
        {
            get { return this.neroindouce; }
            set { this.neroindouce = value; }
        }
        public int Fairpower
        {
            get { return this.fairpower; }
            set { this.fairpower = value; }
        }
        public int Fangyuli
        {
            get { return this.fangyuli; }
            set { this.fangyuli = value; }
        }
        public int Fes
        {
            get { return this.res; }
            set { this.res = value; }
        }
        public string Power
        {
            get { return this.power; }
            set { this.power = value; }
        }
    }
}
